I am a developer from Montréal, Québec.
I currently work at Opslock.
Arkipel is a persistent browser-based game that takes place in a fictional archipelago called Arkipel.
The backend is written in Go and runs in a Kubernetes cluster. It uses a PostgreSQL database.
The frontend is a web application built with TypeScript, React, and Apollo.
Communication between the client and the server is done with a GraphQL API.Visit arkipel.io
Golden files library for Go test suites.
Set of tools to build a JSON:API compliant service.
Postmark client written in Go.
Check out my GitHub profile for more.